1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
//! A graph-like structure used to represent a set of dependencies and in what
//! order they should be built.
//!
//! This structure is used to store the dependency graph and dynamically update
//! it to figure out when a dependency should be built.
//!
//! Dependencies in this queue are represented as a (node, edge) pair. This is
//! used to model nodes which produce multiple outputs at different times but
//! some nodes may only require one of the outputs and can start before the
//! whole node is finished.

use std::collections::{HashMap, HashSet};
use std::hash::Hash;

#[derive(Debug)]
pub struct DependencyQueue<N: Hash + Eq, E: Hash + Eq, V> {
    /// A list of all known keys to build.
    ///
    /// The value of the hash map is list of dependencies which still need to be
    /// built before the package can be built. Note that the set is dynamically
    /// updated as more dependencies are built.
    dep_map: HashMap<N, (HashSet<(N, E)>, V)>,

    /// A reverse mapping of a package to all packages that depend on that
    /// package.
    ///
    /// This map is statically known and does not get updated throughout the
    /// lifecycle of the DependencyQueue.
    ///
    /// This is sort of like a `HashMap<(N, E), HashSet<N>>` map, but more
    /// easily indexable with just an `N`
    reverse_dep_map: HashMap<N, HashMap<E, HashSet<N>>>,

    /// The relative priority of this package. Higher values should be scheduled sooner.
    priority: HashMap<N, usize>,

    /// An expected cost for building this package. Used to determine priority.
    cost: HashMap<N, usize>,
}

impl<N: Hash + Eq, E: Hash + Eq, V> Default for DependencyQueue<N, E, V> {
    fn default() -> DependencyQueue<N, E, V> {
        DependencyQueue::new()
    }
}

impl<N: Hash + Eq, E: Hash + Eq, V> DependencyQueue<N, E, V> {
    /// Creates a new dependency queue with 0 packages.
    pub fn new() -> DependencyQueue<N, E, V> {
        DependencyQueue {
            dep_map: HashMap::new(),
            reverse_dep_map: HashMap::new(),
            priority: HashMap::new(),
            cost: HashMap::new(),
        }
    }
}

impl<N: Hash + Eq + Clone, E: Eq + Hash + Clone, V> DependencyQueue<N, E, V> {
    /// Adds a new node and its dependencies to this queue.
    ///
    /// The `key` specified is a new node in the dependency graph, and the node
    /// depend on all the dependencies iterated by `dependencies`. Each
    /// dependency is a node/edge pair, where edges can be thought of as
    /// productions from nodes (aka if it's just `()` it's just waiting for the
    /// node to finish).
    ///
    /// An optional `value` can also be associated with `key` which is reclaimed
    /// when the node is ready to go.
    ///
    /// The cost parameter can be used to hint at the relative cost of building
    /// this node. This implementation does not care about the units of this value, so
    /// the calling code is free to use whatever they'd like. In general, higher cost
    /// nodes are expected to take longer to build.
    pub fn queue(
        &mut self,
        key: N,
        value: V,
        dependencies: impl IntoIterator<Item = (N, E)>,
        cost: usize,
    ) {
        assert!(!self.dep_map.contains_key(&key));

        let mut my_dependencies = HashSet::new();
        for (dep, edge) in dependencies {
            my_dependencies.insert((dep.clone(), edge.clone()));
            self.reverse_dep_map
                .entry(dep)
                .or_insert_with(HashMap::new)
                .entry(edge)
                .or_insert_with(HashSet::new)
                .insert(key.clone());
        }
        self.dep_map.insert(key.clone(), (my_dependencies, value));
        self.cost.insert(key, cost);
    }

    /// All nodes have been added, calculate some internal metadata and prepare
    /// for `dequeue`.
    pub fn queue_finished(&mut self) {
        let mut out = HashMap::new();
        for key in self.dep_map.keys() {
            depth(key, &self.reverse_dep_map, &mut out);
        }
        self.priority = out
            .into_iter()
            .map(|(n, set)| {
                let total_cost =
                    self.cost[&n] + set.iter().map(|key| self.cost[key]).sum::<usize>();
                (n, total_cost)
            })
            .collect();

        /// Creates a flattened reverse dependency list. For a given key, finds the
        /// set of nodes which depend on it, including transitively. This is different
        /// from self.reverse_dep_map because self.reverse_dep_map only maps one level
        /// of reverse dependencies.
        fn depth<'a, N: Hash + Eq + Clone, E: Hash + Eq + Clone>(
            key: &N,
            map: &HashMap<N, HashMap<E, HashSet<N>>>,
            results: &'a mut HashMap<N, HashSet<N>>,
        ) -> &'a HashSet<N> {
            if results.contains_key(key) {
                let depth = &results[key];
                assert!(!depth.is_empty(), "cycle in DependencyQueue");
                return depth;
            }
            results.insert(key.clone(), HashSet::new());

            let mut set = HashSet::new();
            set.insert(key.clone());

            for dep in map
                .get(key)
                .into_iter()
                .flat_map(|it| it.values())
                .flatten()
            {
                set.extend(depth(dep, map, results).iter().cloned())
            }

            let slot = results.get_mut(key).unwrap();
            *slot = set;
            &*slot
        }
    }

    /// Dequeues a package that is ready to be built.
    ///
    /// A package is ready to be built when it has 0 un-built dependencies. If
    /// `None` is returned then no packages are ready to be built.
    pub fn dequeue(&mut self) -> Option<(N, V)> {
        let next = self
            .dep_map
            .iter()
            .filter(|(_, (deps, _))| deps.is_empty())
            .map(|(key, _)| key.clone())
            .max_by_key(|k| self.priority[k]);
        let key = match next {
            Some(key) => key,
            None => return None,
        };
        let (_, data) = self.dep_map.remove(&key).unwrap();
        Some((key, data))
    }

    /// Returns `true` if there are remaining packages to be built.
    pub fn is_empty(&self) -> bool {
        self.dep_map.is_empty()
    }

    /// Returns the number of remaining packages to be built.
    pub fn len(&self) -> usize {
        self.dep_map.len()
    }

    /// Indicate that something has finished.
    ///
    /// Calling this function indicates that the `node` has produced `edge`. All
    /// remaining work items which only depend on this node/edge pair are now
    /// candidates to start their job.
    ///
    /// Returns the nodes that are now allowed to be dequeued as a result of
    /// finishing this node.
    pub fn finish(&mut self, node: &N, edge: &E) -> Vec<&N> {
        // hashset<Node>
        let reverse_deps = self.reverse_dep_map.get(node).and_then(|map| map.get(edge));
        let reverse_deps = match reverse_deps {
            Some(deps) => deps,
            None => return Vec::new(),
        };
        let key = (node.clone(), edge.clone());
        let mut result = Vec::new();
        for dep in reverse_deps.iter() {
            let edges = &mut self.dep_map.get_mut(dep).unwrap().0;
            assert!(edges.remove(&key));
            if edges.is_empty() {
                result.push(dep);
            }
        }
        result
    }
}

#[cfg(test)]
mod test {
    use super::DependencyQueue;

    #[test]
    fn deep_first_equal_cost() {
        let mut q = DependencyQueue::new();

        q.queue(1, (), vec![], 1);
        q.queue(2, (), vec![(1, ())], 1);
        q.queue(3, (), vec![], 1);
        q.queue(4, (), vec![(2, ()), (3, ())], 1);
        q.queue(5, (), vec![(4, ()), (3, ())], 1);
        q.queue_finished();

        assert_eq!(q.dequeue(), Some((1, ())));
        assert_eq!(q.dequeue(), Some((3, ())));
        assert_eq!(q.dequeue(), None);
        q.finish(&3, &());
        assert_eq!(q.dequeue(), None);
        q.finish(&1, &());
        assert_eq!(q.dequeue(), Some((2, ())));
        assert_eq!(q.dequeue(), None);
        q.finish(&2, &());
        assert_eq!(q.dequeue(), Some((4, ())));
        assert_eq!(q.dequeue(), None);
        q.finish(&4, &());
        assert_eq!(q.dequeue(), Some((5, ())));
    }

    #[test]
    fn sort_by_highest_cost() {
        let mut q = DependencyQueue::new();

        q.queue(1, (), vec![], 1);
        q.queue(2, (), vec![(1, ())], 1);
        q.queue(3, (), vec![], 4);
        q.queue(4, (), vec![(2, ()), (3, ())], 1);
        q.queue_finished();

        assert_eq!(q.dequeue(), Some((3, ())));
        assert_eq!(q.dequeue(), Some((1, ())));
        assert_eq!(q.dequeue(), None);
        q.finish(&3, &());
        assert_eq!(q.dequeue(), None);
        q.finish(&1, &());
        assert_eq!(q.dequeue(), Some((2, ())));
        assert_eq!(q.dequeue(), None);
        q.finish(&2, &());
        assert_eq!(q.dequeue(), Some((4, ())));
        assert_eq!(q.dequeue(), None);
        q.finish(&4, &());
        assert_eq!(q.dequeue(), None);
    }
}