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/// Associates readiness notifications with [`Evented`] handles.
///
/// `Token` is a wrapper around `usize` and is used as an argument to
/// [`Poll::register`] and [`Poll::reregister`].
///
/// See [`Poll`] for more documentation on polling.
///
/// # Example
///
/// Using `Token` to track which socket generated the notification. In this
/// example, `HashMap` is used, but usually something like [`slab`] is better.
///
/// ```
/// # use std::error::Error;
/// # fn try_main() -> Result<(), Box<Error>> {
/// use mio::{Events, Ready, Poll, PollOpt, Token};
/// use mio::net::TcpListener;
///
/// use std::thread;
/// use std::io::{self, Read};
/// use std::collections::HashMap;
///
/// // After this number of sockets is accepted, the server will shutdown.
/// const MAX_SOCKETS: usize = 32;
///
/// // Pick a token that will not be used by any other socket and use that one
/// // for the listener.
/// const LISTENER: Token = Token(1024);
///
/// // Used to store the sockets.
/// let mut sockets = HashMap::new();
///
/// // This is used to generate a unique token for a socket
/// let mut next_socket_index = 0;
///
/// // The `Poll` instance
/// let poll = Poll::new()?;
///
/// // Tcp listener
/// let listener = TcpListener::bind(&"127.0.0.1:0".parse()?)?;
///
/// // Register the listener
/// poll.register(&listener,
/// LISTENER,
/// Ready::readable(),
/// PollOpt::edge())?;
///
/// // Spawn a thread that will connect a bunch of sockets then close them
/// let addr = listener.local_addr()?;
/// thread::spawn(move || {
/// use std::net::TcpStream;
///
/// // +1 here is to connect an extra socket to signal the socket to close
/// for _ in 0..(MAX_SOCKETS+1) {
/// // Connect then drop the socket
/// let _ = TcpStream::connect(&addr).unwrap();
/// }
/// });
///
/// // Event storage
/// let mut events = Events::with_capacity(1024);
///
/// // Read buffer, this will never actually get filled
/// let mut buf = [0; 256];
///
/// // The main event loop
/// loop {
/// // Wait for events
/// poll.poll(&mut events, None)?;
///
/// for event in &events {
/// match event.token() {
/// LISTENER => {
/// // Perform operations in a loop until `WouldBlock` is
/// // encountered.
/// loop {
/// match listener.accept() {
/// Ok((socket, _)) => {
/// // Shutdown the server
/// if next_socket_index == MAX_SOCKETS {
/// return Ok(());
/// }
///
/// // Get the token for the socket
/// let token = Token(next_socket_index);
/// next_socket_index += 1;
///
/// // Register the new socket w/ poll
/// poll.register(&socket,
/// token,
/// Ready::readable(),
/// PollOpt::edge())?;
///
/// // Store the socket
/// sockets.insert(token, socket);
/// }
/// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
/// // Socket is not ready anymore, stop accepting
/// break;
/// }
/// e => panic!("err={:?}", e), // Unexpected error
/// }
/// }
/// }
/// token => {
/// // Always operate in a loop
/// loop {
/// match sockets.get_mut(&token).unwrap().read(&mut buf) {
/// Ok(0) => {
/// // Socket is closed, remove it from the map
/// sockets.remove(&token);
/// break;
/// }
/// // Data is not actually sent in this example
/// Ok(_) => unreachable!(),
/// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
/// // Socket is not ready anymore, stop reading
/// break;
/// }
/// e => panic!("err={:?}", e), // Unexpected error
/// }
/// }
/// }
/// }
/// }
/// }
/// # Ok(())
/// # }
/// #
/// # fn main() {
/// # try_main().unwrap();
/// # }
/// ```
///
/// [`Evented`]: event/trait.Evented.html
/// [`Poll`]: struct.Poll.html
/// [`Poll::register`]: struct.Poll.html#method.register
/// [`Poll::reregister`]: struct.Poll.html#method.reregister
/// [`slab`]: https://crates.io/crates/slab
#[derive(Copy, Clone, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Token(pub usize);
impl From<usize> for Token {
fn from(val: usize) -> Token {
Token(val)
}
}
impl From<Token> for usize {
fn from(val: Token) -> usize {
val.0
}
}