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//! Timer implementation.
//!
//! This module contains the types needed to run a timer.
//!
//! The [`Timer`] type runs the timer logic. It holds all the necessary state
//! to track all associated [`Delay`] instances and delivering notifications
//! once the deadlines are reached.
//!
//! The [`Handle`] type is a reference to a [`Timer`] instance. This type is
//! `Clone`, `Send`, and `Sync`. This type is used to create instances of
//! [`Delay`].
//!
//! The [`Now`] trait describes how to get an [`Instant`] representing the
//! current moment in time. [`SystemNow`] is the default implementation, where
//! [`Now::now`] is implemented by calling [`Instant::now`].
//!
//! [`Timer`] is generic over [`Now`]. This allows the source of time to be
//! customized. This ability is especially useful in tests and any environment
//! where determinism is necessary.
//!
//! Note, when using the Tokio runtime, the [`Timer`] does not need to be manually
//! setup as the runtime comes pre-configured with a [`Timer`] instance.
//!
//! [`Timer`]: struct.Timer.html
//! [`Handle`]: struct.Handle.html
//! [`Delay`]: ../struct.Delay.html
//! [`Now`]: ../clock/trait.Now.html
//! [`Now::now`]: ../clock/trait.Now.html#method.now
//! [`SystemNow`]: struct.SystemNow.html
//! [`Instant`]: https://doc.rust-lang.org/std/time/struct.Instant.html
//! [`Instant::now`]: https://doc.rust-lang.org/std/time/struct.Instant.html#method.now
// This allows the usage of the old `Now` trait.
#![allow(deprecated)]
mod atomic_stack;
mod entry;
mod handle;
mod now;
mod registration;
mod stack;
use self::atomic_stack::AtomicStack;
use self::entry::Entry;
use self::stack::Stack;
pub(crate) use self::handle::HandlePriv;
pub use self::handle::{set_default, with_default, DefaultGuard, Handle};
pub use self::now::{Now, SystemNow};
pub(crate) use self::registration::Registration;
use atomic::AtomicU64;
use wheel;
use Error;
use tokio_executor::park::{Park, ParkThread, Unpark};
use std::sync::atomic::AtomicUsize;
use std::sync::atomic::Ordering::SeqCst;
use std::sync::Arc;
use std::time::{Duration, Instant};
use std::usize;
use std::{cmp, fmt};
/// Timer implementation that drives [`Delay`], [`Interval`], and [`Timeout`].
///
/// A `Timer` instance tracks the state necessary for managing time and
/// notifying the [`Delay`] instances once their deadlines are reached.
///
/// It is expected that a single `Timer` instance manages many individual
/// [`Delay`] instances. The `Timer` implementation is thread-safe and, as such,
/// is able to handle callers from across threads.
///
/// Callers do not use `Timer` directly to create [`Delay`] instances. Instead,
/// [`Handle`][Handle.struct] is used. A handle for the timer instance is obtained by calling
/// [`handle`]. [`Handle`][Handle.struct] is the type that implements `Clone` and is `Send +
/// Sync`.
///
/// After creating the `Timer` instance, the caller must repeatedly call
/// [`turn`]. The timer will perform no work unless [`turn`] is called
/// repeatedly.
///
/// The `Timer` has a resolution of one millisecond. Any unit of time that falls
/// between milliseconds are rounded up to the next millisecond.
///
/// When the `Timer` instance is dropped, any outstanding [`Delay`] instance that
/// has not elapsed will be notified with an error. At this point, calling
/// `poll` on the [`Delay`] instance will result in `Err` being returned.
///
/// # Implementation
///
/// `Timer` is based on the [paper by Varghese and Lauck][paper].
///
/// A hashed timing wheel is a vector of slots, where each slot handles a time
/// slice. As time progresses, the timer walks over the slot for the current
/// instant, and processes each entry for that slot. When the timer reaches the
/// end of the wheel, it starts again at the beginning.
///
/// The `Timer` implementation maintains six wheels arranged in a set of levels.
/// As the levels go up, the slots of the associated wheel represent larger
/// intervals of time. At each level, the wheel has 64 slots. Each slot covers a
/// range of time equal to the wheel at the lower level. At level zero, each
/// slot represents one millisecond of time.
///
/// The wheels are:
///
/// * Level 0: 64 x 1 millisecond slots.
/// * Level 1: 64 x 64 millisecond slots.
/// * Level 2: 64 x ~4 second slots.
/// * Level 3: 64 x ~4 minute slots.
/// * Level 4: 64 x ~4 hour slots.
/// * Level 5: 64 x ~12 day slots.
///
/// When the timer processes entries at level zero, it will notify all the
/// [`Delay`] instances as their deadlines have been reached. For all higher
/// levels, all entries will be redistributed across the wheel at the next level
/// down. Eventually, as time progresses, entries will [`Delay`] instances will
/// either be canceled (dropped) or their associated entries will reach level
/// zero and be notified.
///
/// [`Delay`]: ../struct.Delay.html
/// [`Interval`]: ../struct.Interval.html
/// [`Timeout`]: ../struct.Timeout.html
/// [paper]: http://www.cs.columbia.edu/~nahum/w6998/papers/ton97-timing-wheels.pdf
/// [`handle`]: #method.handle
/// [`turn`]: #method.turn
/// [Handle.struct]: struct.Handle.html
#[derive(Debug)]
pub struct Timer<T, N = SystemNow> {
/// Shared state
inner: Arc<Inner>,
/// Timer wheel
wheel: wheel::Wheel<Stack>,
/// Thread parker. The `Timer` park implementation delegates to this.
park: T,
/// Source of "now" instances
now: N,
}
/// Return value from the `turn` method on `Timer`.
///
/// Currently this value doesn't actually provide any functionality, but it may
/// in the future give insight into what happened during `turn`.
#[derive(Debug)]
pub struct Turn(());
/// Timer state shared between `Timer`, `Handle`, and `Registration`.
pub(crate) struct Inner {
/// The instant at which the timer started running.
start: Instant,
/// The last published timer `elapsed` value.
elapsed: AtomicU64,
/// Number of active timeouts
num: AtomicUsize,
/// Head of the "process" linked list.
process: AtomicStack,
/// Unparks the timer thread.
unpark: Box<dyn Unpark>,
}
/// Maximum number of timeouts the system can handle concurrently.
const MAX_TIMEOUTS: usize = usize::MAX >> 1;
// ===== impl Timer =====
impl<T> Timer<T>
where
T: Park,
{
/// Create a new `Timer` instance that uses `park` to block the current
/// thread.
///
/// Once the timer has been created, a handle can be obtained using
/// [`handle`]. The handle is used to create `Delay` instances.
///
/// Use `default` when constructing a `Timer` using the default `park`
/// instance.
///
/// [`handle`]: #method.handle
pub fn new(park: T) -> Self {
Timer::new_with_now(park, SystemNow::new())
}
}
impl<T, N> Timer<T, N> {
/// Returns a reference to the underlying `Park` instance.
pub fn get_park(&self) -> &T {
&self.park
}
/// Returns a mutable reference to the underlying `Park` instance.
pub fn get_park_mut(&mut self) -> &mut T {
&mut self.park
}
}
impl<T, N> Timer<T, N>
where
T: Park,
N: Now,
{
/// Create a new `Timer` instance that uses `park` to block the current
/// thread and `now` to get the current `Instant`.
///
/// Specifying the source of time is useful when testing.
pub fn new_with_now(park: T, mut now: N) -> Self {
let unpark = Box::new(park.unpark());
Timer {
inner: Arc::new(Inner::new(now.now(), unpark)),
wheel: wheel::Wheel::new(),
park,
now,
}
}
/// Returns a handle to the timer.
///
/// The `Handle` is how `Delay` instances are created. The `Delay` instances
/// can either be created directly or the `Handle` instance can be passed to
/// `with_default`, setting the timer as the default timer for the execution
/// context.
pub fn handle(&self) -> Handle {
Handle::new(Arc::downgrade(&self.inner))
}
/// Performs one iteration of the timer loop.
///
/// This function must be called repeatedly in order for the `Timer`
/// instance to make progress. This is where the work happens.
///
/// The `Timer` will use the `Park` instance that was specified in [`new`]
/// to block the current thread until the next `Delay` instance elapses. One
/// call to `turn` results in at most one call to `park.park()`.
///
/// # Return
///
/// On success, `Ok(Turn)` is returned, where `Turn` is a placeholder type
/// that currently does nothing but may, in the future, have functions add
/// to provide information about the call to `turn`.
///
/// If the call to `park.park()` fails, then `Err` is returned with the
/// error.
///
/// [`new`]: #method.new
pub fn turn(&mut self, max_wait: Option<Duration>) -> Result<Turn, T::Error> {
match max_wait {
Some(timeout) => self.park_timeout(timeout)?,
None => self.park()?,
}
Ok(Turn(()))
}
/// Converts an `Expiration` to an `Instant`.
fn expiration_instant(&self, when: u64) -> Instant {
self.inner.start + Duration::from_millis(when)
}
/// Run timer related logic
fn process(&mut self) {
let now = ::ms(self.now.now() - self.inner.start, ::Round::Down);
let mut poll = wheel::Poll::new(now);
while let Some(entry) = self.wheel.poll(&mut poll, &mut ()) {
let when = entry.when_internal().expect("invalid internal entry state");
// Fire the entry
entry.fire(when);
// Track that the entry has been fired
entry.set_when_internal(None);
}
// Update the elapsed cache
self.inner.elapsed.store(self.wheel.elapsed(), SeqCst);
}
/// Process the entry queue
///
/// This handles adding and canceling timeouts.
fn process_queue(&mut self) {
for entry in self.inner.process.take() {
match (entry.when_internal(), entry.load_state()) {
(None, None) => {
// Nothing to do
}
(Some(_), None) => {
// Remove the entry
self.clear_entry(&entry);
}
(None, Some(when)) => {
// Queue the entry
self.add_entry(entry, when);
}
(Some(_), Some(next)) => {
self.clear_entry(&entry);
self.add_entry(entry, next);
}
}
}
}
fn clear_entry(&mut self, entry: &Arc<Entry>) {
self.wheel.remove(entry, &mut ());
entry.set_when_internal(None);
}
/// Fire the entry if it needs to, otherwise queue it to be processed later.
///
/// Returns `None` if the entry was fired.
fn add_entry(&mut self, entry: Arc<Entry>, when: u64) {
use wheel::InsertError;
entry.set_when_internal(Some(when));
match self.wheel.insert(when, entry, &mut ()) {
Ok(_) => {}
Err((entry, InsertError::Elapsed)) => {
// The entry's deadline has elapsed, so fire it and update the
// internal state accordingly.
entry.set_when_internal(None);
entry.fire(when);
}
Err((entry, InsertError::Invalid)) => {
// The entry's deadline is invalid, so error it and update the
// internal state accordingly.
entry.set_when_internal(None);
entry.error();
}
}
}
}
impl Default for Timer<ParkThread, SystemNow> {
fn default() -> Self {
Timer::new(ParkThread::new())
}
}
impl<T, N> Park for Timer<T, N>
where
T: Park,
N: Now,
{
type Unpark = T::Unpark;
type Error = T::Error;
fn unpark(&self) -> Self::Unpark {
self.park.unpark()
}
fn park(&mut self) -> Result<(), Self::Error> {
self.process_queue();
match self.wheel.poll_at() {
Some(when) => {
let now = self.now.now();
let deadline = self.expiration_instant(when);
if deadline > now {
self.park.park_timeout(deadline - now)?;
} else {
self.park.park_timeout(Duration::from_secs(0))?;
}
}
None => {
self.park.park()?;
}
}
self.process();
Ok(())
}
fn park_timeout(&mut self, duration: Duration) -> Result<(), Self::Error> {
self.process_queue();
match self.wheel.poll_at() {
Some(when) => {
let now = self.now.now();
let deadline = self.expiration_instant(when);
if deadline > now {
self.park.park_timeout(cmp::min(deadline - now, duration))?;
} else {
self.park.park_timeout(Duration::from_secs(0))?;
}
}
None => {
self.park.park_timeout(duration)?;
}
}
self.process();
Ok(())
}
}
impl<T, N> Drop for Timer<T, N> {
fn drop(&mut self) {
use std::u64;
// Shutdown the stack of entries to process, preventing any new entries
// from being pushed.
self.inner.process.shutdown();
// Clear the wheel, using u64::MAX allows us to drain everything
let mut poll = wheel::Poll::new(u64::MAX);
while let Some(entry) = self.wheel.poll(&mut poll, &mut ()) {
entry.error();
}
}
}
// ===== impl Inner =====
impl Inner {
fn new(start: Instant, unpark: Box<dyn Unpark>) -> Inner {
Inner {
num: AtomicUsize::new(0),
elapsed: AtomicU64::new(0),
process: AtomicStack::new(),
start,
unpark,
}
}
fn elapsed(&self) -> u64 {
self.elapsed.load(SeqCst)
}
/// Increment the number of active timeouts
fn increment(&self) -> Result<(), Error> {
let mut curr = self.num.load(SeqCst);
loop {
if curr == MAX_TIMEOUTS {
return Err(Error::at_capacity());
}
let actual = self.num.compare_and_swap(curr, curr + 1, SeqCst);
if curr == actual {
return Ok(());
}
curr = actual;
}
}
/// Decrement the number of active timeouts
fn decrement(&self) {
let prev = self.num.fetch_sub(1, SeqCst);
debug_assert!(prev <= MAX_TIMEOUTS);
}
fn queue(&self, entry: &Arc<Entry>) -> Result<(), Error> {
if self.process.push(entry)? {
// The timer is notified so that it can process the timeout
self.unpark.unpark();
}
Ok(())
}
fn normalize_deadline(&self, deadline: Instant) -> u64 {
if deadline < self.start {
return 0;
}
::ms(deadline - self.start, ::Round::Up)
}
}
impl fmt::Debug for Inner {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
fmt.debug_struct("Inner").finish()
}
}