Expand description
BGR/BGRA alernative layouts & grayscale
BGR might be useful for some Windows or OpenGL APIs.
Structs
- RGB in reverse byte order
- BGR+A
- Grayscale. Use
.0
or*
(deref) to access the value. - Grayscale with alpha. Use
.0
/.1
to access.
Type Definitions
- 8-bit BGR
- 16-bit BGR in machine’s native endian
- 8-bit BGRA
- 16-bit BGR in machine’s native endian
- 8-bit gray
- 16-bit gray in machine’s native endian
- 8-bit gray with alpha in machine’s native endian
- 16-bit gray with alpha in machine’s native endian