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//! Image support for embedded-graphics
//!
//! Adding embedded-graphics support to an image format requires the implementation of the
//! [`ImageDimensions`] and [`IntoPixelIter`] traits. These provide a common interface to image metadata
//! and an iterator over individual pixel values respectively.
//!
//! The [`Image`] struct is a wrapper around items that implement both [`ImageDimensions`] and
//! [`IntoPixelIter`] and allows them to be drawn to a [`DrawTarget`], reading pixel values from the
//! implementation of [`IntoPixelIter`].
//!
//! # Examples
//!
//! ## Load a TGA image and draw it to a display
//!
//! This example loads a TGA-formatted image using the [tinytga] crate and draws it to the display
//! using the [`Image`] wrapper. The image is positioned at the top left corner of the display.
//!
//! ```rust
//! use embedded_graphics::{image::Image, pixelcolor::Rgb565, prelude::*};
//! # use embedded_graphics::mock_display::MockDisplay as Display;
//! use tinytga::Tga;
//!
//! let mut display: Display<Rgb565> = Display::default();
//!
//! let tga =
//! Tga::from_slice(include_bytes!("../../../simulator/examples/assets/rust-pride.tga")).unwrap();
//!
//! let image: Image<Tga, Rgb565> = Image::new(&tga, Point::zero());
//!
//! image.draw(&mut display);
//!
//! # Ok::<(), core::convert::Infallible>(())
//! ```
//!
//! [tinytga]: https://crates.io/crates/tinytga
//! [`IntoPixelIter`]: ./trait.IntoPixelIter.html
//! [`ImageDimensions`]: ./trait.ImageDimensions.html
//! [`Image`]: ./struct.Image.html
//! [`DrawTarget`]: ../trait.DrawTarget.html
mod image_raw;
pub use self::image_raw::{ImageRaw, ImageRawBE, ImageRawLE};
use crate::{
draw_target::DrawTarget,
drawable::{Drawable, Pixel},
geometry::{Dimensions, Point, Size},
pixelcolor::PixelColor,
transform::Transform,
};
use core::fmt::Debug;
use core::{fmt, marker::PhantomData};
/// Conversion into an iterator over the pixels of the image.
pub trait IntoPixelIter<C>
where
C: PixelColor + From<<C as PixelColor>::Raw>,
{
/// Iterator over pixels in the image
type PixelIterator: Iterator<Item = Pixel<C>>;
/// Get an iterator over the pixels of the image
fn pixel_iter(self) -> Self::PixelIterator;
}
/// A trait to get the dimensions of an image.
///
/// This trait provides an interface to get the width and height of an image. It should be
/// implemented along with [`IntoPixelIter`] for full embedded-graphics integration.
pub trait ImageDimensions {
/// Get the width in pixels of an image
fn width(&self) -> u32;
/// Get the height in pixels of an image
fn height(&self) -> u32;
}
/// Image drawable.
///
/// The `Image` struct serves as a wrapper around other image types that provide pixel data decoded
/// from a given format (raw bytes, BMP, TGA, etc). It allows an image to be repositioned using
/// [`Transform::translate()`] or [`Transform::translate_mut()`] and drawn to a display that
/// implements the [`DrawTarget`] trait.
///
/// `Image` accepts any item that implements `ImageDimensions` and `&'_ IntoPixelIter`.
///
/// Refer to the [module documentation] for examples.
///
/// [module documentation]: ./index.html
/// [`Transform::translate()`]: ../transform/trait.Transform.html#tymethod.translate
/// [`Transform::translate_mut()`]: ../transform/trait.Transform.html#tymethod.translate_mut
/// [`DrawTarget`]: ../trait.DrawTarget.html
#[derive(Debug, Clone, Copy)]
pub struct Image<'a, I, C> {
image_data: &'a I,
offset: Point,
c: PhantomData<C>,
}
impl<'a, I, C> Image<'a, I, C>
where
&'a I: IntoPixelIter<C>,
I: ImageDimensions,
C: PixelColor + From<<C as PixelColor>::Raw>,
{
/// Create a new `Image` with the given image pixel data.
///
/// The passed [`IntoPixelIter`] provides a source of pixel data from the original image.
///
/// [`IntoPixelIter`]: ./trait.IntoPixelIter.html
pub fn new(image_data: &'a I, position: Point) -> Self {
Self {
image_data,
offset: position,
c: PhantomData,
}
}
}
impl<I, C> Transform for Image<'_, I, C> {
/// Translate the image by a given delta, returning a new image
///
/// # Examples
///
/// ## Move an image around
///
/// This examples moves a 4x4 black and white image by `(10, 20)` pixels without mutating the
/// original image
///
/// ```rust
/// use embedded_graphics::{
/// geometry::Point,
/// image::{Image, ImageRaw},
/// pixelcolor::BinaryColor,
/// prelude::*,
/// };
///
/// let image: ImageRaw<BinaryColor> = ImageRaw::new(&[0xff, 0x00, 0xff, 0x00], 4, 4);
///
/// let image: Image<_, BinaryColor> = Image::new(&image, Point::zero());
///
/// let image_moved = image.translate(Point::new(10, 20));
///
/// assert_eq!(image.top_left(), Point::zero());
/// assert_eq!(image_moved.top_left(), Point::new(10, 20));
/// ```
fn translate(&self, by: Point) -> Self {
Self {
image_data: self.image_data,
offset: self.offset + by,
c: PhantomData,
}
}
/// Translate the image by a given delta, modifying the original object
///
/// # Examples
///
/// ## Move an image around
///
/// This examples moves a 4x4 black and white image by `(10, 20)` pixels by mutating the
/// original image
///
/// ```rust
/// use embedded_graphics::{
/// geometry::Point,
/// image::{Image, ImageRaw},
/// pixelcolor::BinaryColor,
/// prelude::*,
/// };
///
/// let image: ImageRaw<BinaryColor> = ImageRaw::new(&[0xff, 0x00, 0xff, 0x00], 4, 4);
///
/// let mut image: Image<_, BinaryColor> = Image::new(&image, Point::zero());
///
/// image.translate_mut(Point::new(10, 20));
///
/// assert_eq!(image.top_left(), Point::new(10, 20));
/// ```
fn translate_mut(&mut self, by: Point) -> &mut Self {
self.offset += by;
self
}
}
impl<'a, 'b, I, C> Drawable<C> for &'a Image<'b, I, C>
where
&'b I: IntoPixelIter<C>,
I: ImageDimensions,
C: PixelColor + From<<C as PixelColor>::Raw>,
{
fn draw<D: DrawTarget<C>>(self, display: &mut D) -> Result<(), D::Error> {
display.draw_image(self)
}
}
impl<'a, I, C> Dimensions for Image<'a, I, C>
where
I: ImageDimensions,
C: PixelColor + From<<C as PixelColor>::Raw>,
{
fn top_left(&self) -> Point {
self.offset
}
fn bottom_right(&self) -> Point {
self.top_left() + self.size()
}
fn size(&self) -> Size {
Size::new(self.image_data.width(), self.image_data.height())
}
}
impl<'a, 'b, I, C> IntoIterator for &'a Image<'b, I, C>
where
&'b I: IntoPixelIter<C>,
C: PixelColor + From<<C as PixelColor>::Raw>,
{
type Item = Pixel<C>;
type IntoIter = ImageIterator<'a, 'b, I, C>;
fn into_iter(self) -> Self::IntoIter {
ImageIterator {
it: self.image_data.pixel_iter(),
image: self,
}
}
}
/// Pixel iterator over `Image` objects
pub struct ImageIterator<'a, 'b, I, C>
where
&'b I: IntoPixelIter<C>,
C: PixelColor + From<<C as PixelColor>::Raw>,
{
image: &'a Image<'b, I, C>,
it: <&'b I as IntoPixelIter<C>>::PixelIterator,
}
impl<'a, 'b, I, C> Debug for ImageIterator<'a, 'b, I, C>
where
&'b I: IntoPixelIter<C> + Debug,
<&'b I as IntoPixelIter<C>>::PixelIterator: Debug,
I: Debug,
C: PixelColor + From<<C as PixelColor>::Raw> + Debug,
{
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.debug_struct("ImageIterator")
.field("image", &self.image)
.field("it", &self.it)
.finish()
}
}
impl<'a, 'b, I, C> Iterator for ImageIterator<'a, 'b, I, C>
where
&'b I: IntoPixelIter<C>,
C: PixelColor + From<<C as PixelColor>::Raw>,
{
type Item = Pixel<C>;
fn next(&mut self) -> Option<Self::Item> {
self.it.next().map(|p| Pixel(p.0 + self.image.offset, p.1))
}
}