pub struct Metadata(_);
Expand description
The Metadata
is a hash used to make unique file names for each unit in a
build. It is also use for symbol mangling.
For example:
- A project may depend on crate
A
and crateB
, so the package name must be in the file name. - Similarly a project may depend on two versions of
A
, so the version must be in the file name.
In general this must include all things that need to be distinguished in different parts of the same build. This is absolutely required or we override things before we get chance to use them.
It is also used for symbol mangling, because if you have two versions of the same crate linked together, their symbols need to be differentiated.
We use a hash because it is an easy way to guarantee that all the inputs can be converted to a valid path.
This also acts as the main layer of caching provided by Cargo.
For example, we want to cache cargo build
and cargo doc
separately, so that running one
does not invalidate the artifacts for the other. We do this by including CompileMode
in the
hash, thus the artifacts go in different folders and do not override each other.
If we don’t add something that we should have, for this reason, we get the
correct output but rebuild more than is needed.
Some things that need to be tracked to ensure the correct output should definitely not
go in the Metadata
. For example, the modification time of a file, should be tracked to make a
rebuild when the file changes. However, it would be wasteful to include in the Metadata
. The
old artifacts are never going to be needed again. We can save space by just overwriting them.
If we add something that we should not have, for this reason, we get the correct output but take
more space than needed. This makes not including something in Metadata
a form of cache invalidation.
You should also avoid anything that would interfere with reproducible
builds. For example, any absolute path should be avoided. This is one
reason that RUSTFLAGS
is not in Metadata
, because it often has
absolute paths (like --remap-path-prefix
which is fundamentally used for
reproducible builds and has absolute paths in it). Also, in some cases the
mangled symbols need to be stable between different builds with different
settings. For example, profile-guided optimizations need to swap
RUSTFLAGS
between runs, but needs to keep the same symbol names.
Note that the Fingerprint
is in charge of tracking everything needed to determine if a
rebuild is needed.
Trait Implementations
sourceimpl Ord for Metadata
impl Ord for Metadata
sourceimpl PartialOrd<Metadata> for Metadata
impl PartialOrd<Metadata> for Metadata
sourcefn partial_cmp(&self, other: &Metadata) -> Option<Ordering>
fn partial_cmp(&self, other: &Metadata) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
impl Copy for Metadata
impl Eq for Metadata
impl StructuralEq for Metadata
impl StructuralPartialEq for Metadata
Auto Trait Implementations
impl RefUnwindSafe for Metadata
impl Send for Metadata
impl Sync for Metadata
impl Unpin for Metadata
impl UnwindSafe for Metadata
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more