#[non_exhaustive]
pub struct Serializer {}
Expand description

Serialization implementation for TOML.

This structure implements serialization support for TOML to serialize an arbitrary type to TOML. Note that the TOML format does not support all datatypes in Rust, such as enums, tuples, and tuple structs. These types will generate an error when serialized.

Currently a serializer always writes its output to an in-memory String, which is passed in when creating the serializer itself.

Implementations

Creates a new serializer generate a TOML document.

Trait Implementations

Returns the “default value” for a type. Read more

The output type produced by this Serializer during successful serialization. Most serializers that produce text or binary output should set Ok = () and serialize into an io::Write or buffer contained within the Serializer instance. Serializers that build in-memory data structures may be simplified by using Ok to propagate the data structure around. Read more

The error type when some error occurs during serialization.

Type returned from serialize_seq for serializing the content of the sequence. Read more

Type returned from serialize_tuple for serializing the content of the tuple. Read more

Type returned from serialize_tuple_struct for serializing the content of the tuple struct. Read more

Type returned from serialize_tuple_variant for serializing the content of the tuple variant. Read more

Type returned from serialize_map for serializing the content of the map. Read more

Type returned from serialize_struct for serializing the content of the struct. Read more

Type returned from serialize_struct_variant for serializing the content of the struct variant. Read more

Serialize a bool value. Read more

Serialize an i8 value. Read more

Serialize an i16 value. Read more

Serialize an i32 value. Read more

Serialize an i64 value. Read more

Serialize a u8 value. Read more

Serialize a u16 value. Read more

Serialize a u32 value. Read more

Serialize a u64 value. Read more

Serialize an f32 value. Read more

Serialize an f64 value. Read more

Serialize a character. Read more

Serialize a &str. Read more

Serialize a chunk of raw byte data. Read more

Serialize a None value. Read more

Serialize a Some(T) value. Read more

Serialize a () value. Read more

Serialize a unit struct like struct Unit or PhantomData<T>. Read more

Serialize a unit variant like E::A in enum E { A, B }. Read more

Serialize a newtype struct like struct Millimeters(u8). Read more

Serialize a newtype variant like E::N in enum E { N(u8) }. Read more

Begin to serialize a variably sized sequence. This call must be followed by zero or more calls to serialize_element, then a call to end. Read more

Begin to serialize a statically sized sequence whose length will be known at deserialization time without looking at the serialized data. This call must be followed by zero or more calls to serialize_element, then a call to end. Read more

Begin to serialize a tuple struct like struct Rgb(u8, u8, u8). This call must be followed by zero or more calls to serialize_field, then a call to end. Read more

Begin to serialize a tuple variant like E::T in enum E { T(u8, u8) }. This call must be followed by zero or more calls to serialize_field, then a call to end. Read more

Begin to serialize a map. This call must be followed by zero or more calls to serialize_key and serialize_value, then a call to end. Read more

Begin to serialize a struct like struct Rgb { r: u8, g: u8, b: u8 }. This call must be followed by zero or more calls to serialize_field, then a call to end. Read more

Begin to serialize a struct variant like E::S in enum E { S { r: u8, g: u8, b: u8 } }. This call must be followed by zero or more calls to serialize_field, then a call to end. Read more

Serialize an i128 value. Read more

Serialize a u128 value. Read more

Collect an iterator as a sequence. Read more

Collect an iterator as a map. Read more

Serialize a string produced by an implementation of Display. Read more

Determine whether Serialize implementations should serialize in human-readable form. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.