Expand description
HTTP Server
A Server
is created to listen on a port, parse HTTP requests, and hand
them off to a Service
.
There are two levels of APIs provide for constructing HTTP servers:
Server
The Server
is main way to start listening for HTTP requests.
It wraps a listener with a MakeService
, and then should
be executed to start serving requests.
Server
accepts connections in both HTTP1 and HTTP2 by default.
Example
use std::convert::Infallible;
use std::net::SocketAddr;
use hyper::{Body, Request, Response, Server};
use hyper::service::{make_service_fn, service_fn};
async fn handle(_req: Request<Body>) -> Result<Response<Body>, Infallible> {
Ok(Response::new(Body::from("Hello World")))
}
#[tokio::main]
async fn main() {
// Construct our SocketAddr to listen on...
let addr = SocketAddr::from(([127, 0, 0, 1], 3000));
// And a MakeService to handle each connection...
let make_service = make_service_fn(|_conn| async {
Ok::<_, Infallible>(service_fn(handle))
});
// Then bind and serve...
let server = Server::bind(&addr).serve(make_service);
// And run forever...
if let Err(e) = server.await {
eprintln!("server error: {}", e);
}
}