pub struct UdpSocket { /* private fields */ }
Expand description
A UDP socket
Implementations
sourceimpl UdpSocket
impl UdpSocket
sourcepub async fn bind<A: ToSocketAddrs>(addr: A) -> Result<UdpSocket>
pub async fn bind<A: ToSocketAddrs>(addr: A) -> Result<UdpSocket>
This function will create a new UDP socket and attempt to bind it to
the addr
provided.
sourcepub fn from_std(socket: UdpSocket) -> Result<UdpSocket>
pub fn from_std(socket: UdpSocket) -> Result<UdpSocket>
Creates a new UdpSocket
from the previously bound socket provided.
The socket given will be registered with the event loop that handle
is associated with. This function requires that socket
has previously
been bound to an address to work correctly.
This can be used in conjunction with net2’s UdpBuilder
interface to
configure a socket before it’s handed off, such as setting options like
reuse_address
or binding to multiple addresses.
Panics
This function panics if thread-local runtime is not set.
The runtime is usually set implicitly when this function is called
from a future driven by a tokio runtime, otherwise runtime can be set
explicitly with Handle::enter
function.
sourcepub fn split(self) -> (RecvHalf, SendHalf)
pub fn split(self) -> (RecvHalf, SendHalf)
Splits the UdpSocket
into a receive half and a send half. The two parts
can be used to receive and send datagrams concurrently, even from two
different tasks.
sourcepub fn local_addr(&self) -> Result<SocketAddr>
pub fn local_addr(&self) -> Result<SocketAddr>
Returns the local address that this socket is bound to.
sourcepub async fn connect<A: ToSocketAddrs>(&self, addr: A) -> Result<()>
pub async fn connect<A: ToSocketAddrs>(&self, addr: A) -> Result<()>
Connects the UDP socket setting the default destination for send() and
limiting packets that are read via recv from the address specified in
addr
.
sourcepub async fn send(&mut self, buf: &[u8]) -> Result<usize>
pub async fn send(&mut self, buf: &[u8]) -> Result<usize>
Returns a future that sends data on the socket to the remote address to which it is connected. On success, the future will resolve to the number of bytes written.
The connect
method will connect this socket to a remote address. The future
will resolve to an error if the socket is not connected.
sourcepub fn try_send(&self, buf: &[u8]) -> Result<usize>
pub fn try_send(&self, buf: &[u8]) -> Result<usize>
Try to send data on the socket to the remote address to which it is connected.
Returns
If successfull, the number of bytes sent is returned. Users
should ensure that when the remote cannot receive, the
ErrorKind::WouldBlock
is properly handled.
sourcepub async fn recv(&mut self, buf: &mut [u8]) -> Result<usize>
pub async fn recv(&mut self, buf: &mut [u8]) -> Result<usize>
Returns a future that receives a single datagram message on the socket from the remote address to which it is connected. On success, the future will resolve to the number of bytes read.
The function must be called with valid byte array buf
of sufficient size to
hold the message bytes. If a message is too long to fit in the supplied buffer,
excess bytes may be discarded.
The connect
method will connect this socket to a remote address. The future
will fail if the socket is not connected.
sourcepub async fn send_to<A: ToSocketAddrs>(
&mut self,
buf: &[u8],
target: A
) -> Result<usize>
pub async fn send_to<A: ToSocketAddrs>(
&mut self,
buf: &[u8],
target: A
) -> Result<usize>
Returns a future that sends data on the socket to the given address. On success, the future will resolve to the number of bytes written.
The future will resolve to an error if the IP version of the socket does
not match that of target
.
sourcepub fn try_send_to(&self, buf: &[u8], target: SocketAddr) -> Result<usize>
pub fn try_send_to(&self, buf: &[u8], target: SocketAddr) -> Result<usize>
Try to send data on the socket to the given address.
Returns
If successfull, the future resolves to the number of bytes sent.
Users should ensure that when the remote cannot receive, the
ErrorKind::WouldBlock
is properly handled. An error can also occur
if the IP version of the socket does not match that of target
.
sourcepub async fn recv_from(&mut self, buf: &mut [u8]) -> Result<(usize, SocketAddr)>
pub async fn recv_from(&mut self, buf: &mut [u8]) -> Result<(usize, SocketAddr)>
Returns a future that receives a single datagram on the socket. On success, the future resolves to the number of bytes read and the origin.
The function must be called with valid byte array buf
of sufficient size
to hold the message bytes. If a message is too long to fit in the supplied
buffer, excess bytes may be discarded.
sourcepub fn broadcast(&self) -> Result<bool>
pub fn broadcast(&self) -> Result<bool>
Gets the value of the SO_BROADCAST
option for this socket.
For more information about this option, see set_broadcast
.
sourcepub fn set_broadcast(&self, on: bool) -> Result<()>
pub fn set_broadcast(&self, on: bool) -> Result<()>
Sets the value of the SO_BROADCAST
option for this socket.
When enabled, this socket is allowed to send packets to a broadcast address.
sourcepub fn multicast_loop_v4(&self) -> Result<bool>
pub fn multicast_loop_v4(&self) -> Result<bool>
Gets the value of the IP_MULTICAST_LOOP
option for this socket.
For more information about this option, see set_multicast_loop_v4
.
sourcepub fn set_multicast_loop_v4(&self, on: bool) -> Result<()>
pub fn set_multicast_loop_v4(&self, on: bool) -> Result<()>
Sets the value of the IP_MULTICAST_LOOP
option for this socket.
If enabled, multicast packets will be looped back to the local socket.
Note
This may not have any affect on IPv6 sockets.
sourcepub fn multicast_ttl_v4(&self) -> Result<u32>
pub fn multicast_ttl_v4(&self) -> Result<u32>
Gets the value of the IP_MULTICAST_TTL
option for this socket.
For more information about this option, see set_multicast_ttl_v4
.
sourcepub fn set_multicast_ttl_v4(&self, ttl: u32) -> Result<()>
pub fn set_multicast_ttl_v4(&self, ttl: u32) -> Result<()>
Sets the value of the IP_MULTICAST_TTL
option for this socket.
Indicates the time-to-live value of outgoing multicast packets for this socket. The default value is 1 which means that multicast packets don’t leave the local network unless explicitly requested.
Note
This may not have any affect on IPv6 sockets.
sourcepub fn multicast_loop_v6(&self) -> Result<bool>
pub fn multicast_loop_v6(&self) -> Result<bool>
Gets the value of the IPV6_MULTICAST_LOOP
option for this socket.
For more information about this option, see set_multicast_loop_v6
.
sourcepub fn set_multicast_loop_v6(&self, on: bool) -> Result<()>
pub fn set_multicast_loop_v6(&self, on: bool) -> Result<()>
Sets the value of the IPV6_MULTICAST_LOOP
option for this socket.
Controls whether this socket sees the multicast packets it sends itself.
Note
This may not have any affect on IPv4 sockets.
sourcepub fn ttl(&self) -> Result<u32>
pub fn ttl(&self) -> Result<u32>
Gets the value of the IP_TTL
option for this socket.
For more information about this option, see set_ttl
.
sourcepub fn set_ttl(&self, ttl: u32) -> Result<()>
pub fn set_ttl(&self, ttl: u32) -> Result<()>
Sets the value for the IP_TTL
option on this socket.
This value sets the time-to-live field that is used in every packet sent from this socket.
sourcepub fn join_multicast_v4(
&self,
multiaddr: Ipv4Addr,
interface: Ipv4Addr
) -> Result<()>
pub fn join_multicast_v4(
&self,
multiaddr: Ipv4Addr,
interface: Ipv4Addr
) -> Result<()>
Executes an operation of the IP_ADD_MEMBERSHIP
type.
This function specifies a new multicast group for this socket to join.
The address must be a valid multicast address, and interface
is the
address of the local interface with which the system should join the
multicast group. If it’s equal to INADDR_ANY
then an appropriate
interface is chosen by the system.
sourcepub fn join_multicast_v6(
&self,
multiaddr: &Ipv6Addr,
interface: u32
) -> Result<()>
pub fn join_multicast_v6(
&self,
multiaddr: &Ipv6Addr,
interface: u32
) -> Result<()>
Executes an operation of the IPV6_ADD_MEMBERSHIP
type.
This function specifies a new multicast group for this socket to join.
The address must be a valid multicast address, and interface
is the
index of the interface to join/leave (or 0 to indicate any interface).
sourcepub fn leave_multicast_v4(
&self,
multiaddr: Ipv4Addr,
interface: Ipv4Addr
) -> Result<()>
pub fn leave_multicast_v4(
&self,
multiaddr: Ipv4Addr,
interface: Ipv4Addr
) -> Result<()>
Executes an operation of the IP_DROP_MEMBERSHIP
type.
For more information about this option, see join_multicast_v4
.
sourcepub fn leave_multicast_v6(
&self,
multiaddr: &Ipv6Addr,
interface: u32
) -> Result<()>
pub fn leave_multicast_v6(
&self,
multiaddr: &Ipv6Addr,
interface: u32
) -> Result<()>
Executes an operation of the IPV6_DROP_MEMBERSHIP
type.
For more information about this option, see join_multicast_v6
.
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for UdpSocket
impl Send for UdpSocket
impl Sync for UdpSocket
impl Unpin for UdpSocket
impl !UnwindSafe for UdpSocket
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more