Struct tracing_core::Once

1.0.0 · source · []
pub struct Once { /* private fields */ }
Expand description

A synchronization primitive which can be used to run a one-time global initialization. Useful for one-time initialization for FFI or related functionality. This type can only be constructed with Once::new().

Examples

use std::sync::Once;

static START: Once = Once::new();

START.call_once(|| {
    // run initialization here
});

Implementations

Creates a new Once value.

Performs an initialization routine once and only once. The given closure will be executed if this is the first time call_once has been called, and otherwise the routine will not be invoked.

This method will block the calling thread if another initialization routine is currently running.

When this function returns, it is guaranteed that some initialization has run and completed (it might not be the closure specified). It is also guaranteed that any memory writes performed by the executed closure can be reliably observed by other threads at this point (there is a happens-before relation between the closure and code executing after the return).

If the given closure recursively invokes call_once on the same Once instance the exact behavior is not specified, allowed outcomes are a panic or a deadlock.

Examples
use std::sync::Once;

static mut VAL: usize = 0;
static INIT: Once = Once::new();

// Accessing a `static mut` is unsafe much of the time, but if we do so
// in a synchronized fashion (e.g., write once or read all) then we're
// good to go!
//
// This function will only call `expensive_computation` once, and will
// otherwise always return the value returned from the first invocation.
fn get_cached_val() -> usize {
    unsafe {
        INIT.call_once(|| {
            VAL = expensive_computation();
        });
        VAL
    }
}

fn expensive_computation() -> usize {
    // ...
}
Panics

The closure f will only be executed once if this is called concurrently amongst many threads. If that closure panics, however, then it will poison this Once instance, causing all future invocations of call_once to also panic.

This is similar to poisoning with mutexes.

Performs the same function as call_once() except ignores poisoning.

Unlike call_once(), if this Once has been poisoned (i.e., a previous call to call_once() or call_once_force() caused a panic), calling call_once_force() will still invoke the closure f and will not result in an immediate panic. If f panics, the Once will remain in a poison state. If f does not panic, the Once will no longer be in a poison state and all future calls to call_once() or call_once_force() will be no-ops.

The closure f is yielded a OnceState structure which can be used to query the poison status of the Once.

Examples
use std::sync::Once;
use std::thread;

static INIT: Once = Once::new();

// poison the once
let handle = thread::spawn(|| {
    INIT.call_once(|| panic!());
});
assert!(handle.join().is_err());

// poisoning propagates
let handle = thread::spawn(|| {
    INIT.call_once(|| {});
});
assert!(handle.join().is_err());

// call_once_force will still run and reset the poisoned state
INIT.call_once_force(|state| {
    assert!(state.is_poisoned());
});

// once any success happens, we stop propagating the poison
INIT.call_once(|| {});

Returns true if some call_once() call has completed successfully. Specifically, is_completed will return false in the following situations:

This function returning false does not mean that Once has not been executed. For example, it may have been executed in the time between when is_completed starts executing and when it returns, in which case the false return value would be stale (but still permissible).

Examples
use std::sync::Once;

static INIT: Once = Once::new();

assert_eq!(INIT.is_completed(), false);
INIT.call_once(|| {
    assert_eq!(INIT.is_completed(), false);
});
assert_eq!(INIT.is_completed(), true);
use std::sync::Once;
use std::thread;

static INIT: Once = Once::new();

assert_eq!(INIT.is_completed(), false);
let handle = thread::spawn(|| {
    INIT.call_once(|| panic!());
});
assert!(handle.join().is_err());
assert_eq!(INIT.is_completed(), false);

Trait Implementations

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Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.