pub trait Decoder {
    type Item;
    type Error: From<Error>;
    fn decode(
        &mut self,
        src: &mut BytesMut
    ) -> Result<Option<Self::Item>, Self::Error>; fn decode_eof(
        &mut self,
        buf: &mut BytesMut
    ) -> Result<Option<Self::Item>, Self::Error> { ... }
fn framed<T>(self, io: T) -> Framed<T, Self>
    where
        T: AsyncRead + AsyncWrite,
        Self: Encoder
, { ... } }
Expand description

Decoding of frames via buffers.

This trait is used when constructing an instance of Framed or FramedRead. An implementation of Decoder takes a byte stream that has already been buffered in src and decodes the data into a stream of Self::Item frames.

Implementations are able to track state on self, which enables implementing stateful streaming parsers. In many cases, though, this type will simply be a unit struct (e.g. struct HttpDecoder).

Associated Types

The type of decoded frames.

The type of unrecoverable frame decoding errors.

If an individual message is ill-formed but can be ignored without interfering with the processing of future messages, it may be more useful to report the failure as an Item.

From<io::Error> is required in the interest of making Error suitable for returning directly from a FramedRead, and to enable the default implementation of decode_eof to yield an io::Error when the decoder fails to consume all available data.

Note that implementors of this trait can simply indicate type Error = io::Error to use I/O errors as this type.

Required methods

Attempts to decode a frame from the provided buffer of bytes.

This method is called by FramedRead whenever bytes are ready to be parsed. The provided buffer of bytes is what’s been read so far, and this instance of Decode can determine whether an entire frame is in the buffer and is ready to be returned.

If an entire frame is available, then this instance will remove those bytes from the buffer provided and return them as a decoded frame. Note that removing bytes from the provided buffer doesn’t always necessarily copy the bytes, so this should be an efficient operation in most circumstances.

If the bytes look valid, but a frame isn’t fully available yet, then Ok(None) is returned. This indicates to the Framed instance that it needs to read some more bytes before calling this method again.

Note that the bytes provided may be empty. If a previous call to decode consumed all the bytes in the buffer then decode will be called again until it returns Ok(None), indicating that more bytes need to be read.

Finally, if the bytes in the buffer are malformed then an error is returned indicating why. This informs Framed that the stream is now corrupt and should be terminated.

Provided methods

A default method available to be called when there are no more bytes available to be read from the underlying I/O.

This method defaults to calling decode and returns an error if Ok(None) is returned while there is unconsumed data in buf. Typically this doesn’t need to be implemented unless the framing protocol differs near the end of the stream.

Note that the buf argument may be empty. If a previous call to decode_eof consumed all the bytes in the buffer, decode_eof will be called again until it returns None, indicating that there are no more frames to yield. This behavior enables returning finalization frames that may not be based on inbound data.

Provides a Stream and Sink interface for reading and writing to this Io object, using Decode and Encode to read and write the raw data.

Raw I/O objects work with byte sequences, but higher-level code usually wants to batch these into meaningful chunks, called “frames”. This method layers framing on top of an I/O object, by using the Codec traits to handle encoding and decoding of messages frames. Note that the incoming and outgoing frame types may be distinct.

This function returns a single object that is both Stream and Sink; grouping this into a single object is often useful for layering things like gzip or TLS, which require both read and write access to the underlying object.

If you want to work more directly with the streams and sink, consider calling split on the Framed returned by this method, which will break them into separate objects, allowing them to interact more easily.

Implementors