#[repr(C)]pub struct RGB<ComponentType> {
pub r: ComponentType,
pub g: ComponentType,
pub b: ComponentType,
}
Expand description
The RGB pixel
The component type can be u8
(aliased as RGB8
), u16
(aliased as RGB16
),
or any other type (but simple copyable types are recommended.)
Fields
r: ComponentType
Red
g: ComponentType
Green
b: ComponentType
Blue
Implementations
Trait Implementations
sourceimpl<T> AddAssign<RGB<T>> for RGB<T>where
T: Add<Output = T> + Copy,
impl<T> AddAssign<RGB<T>> for RGB<T>where
T: Add<Output = T> + Copy,
px + px
sourcefn add_assign(&mut self, other: RGB<T>)
fn add_assign(&mut self, other: RGB<T>)
Performs the
+=
operation. Read moresourceimpl<T> AddAssign<T> for RGB<T>where
T: Copy + Add<Output = T>,
impl<T> AddAssign<T> for RGB<T>where
T: Copy + Add<Output = T>,
px + 1
sourcefn add_assign(&mut self, r: T)
fn add_assign(&mut self, r: T)
Performs the
+=
operation. Read moresourceimpl<T> AsPixels<RGB<T>> for [T]
impl<T> AsPixels<RGB<T>> for [T]
sourcefn as_pixels(&self) -> &[RGB<T>]
fn as_pixels(&self) -> &[RGB<T>]
Reinterpret the slice as a read-only/shared slice of pixels.
Multiple consecutive elements in the slice are intepreted as a single pixel
(depending on format, e.g. 3 for RGB, 4 for RGBA). Read more
sourcefn as_pixels_mut(&mut self) -> &mut [RGB<T>]
fn as_pixels_mut(&mut self) -> &mut [RGB<T>]
Reinterpret the slice as a mutable/exclusive slice of pixels.
Multiple consecutive elements in the slice are intepreted as a single pixel
(depending on format, e.g. 3 for RGB, 4 for RGBA). Read more
sourceimpl<T: Copy, B> ColorComponentMap<RGB<B>, T, B> for RGB<T>
impl<T: Copy, B> ColorComponentMap<RGB<B>, T, B> for RGB<T>
sourceimpl<T: Copy, B> ComponentMap<RGB<B>, T, B> for RGB<T>
impl<T: Copy, B> ComponentMap<RGB<B>, T, B> for RGB<T>
sourceimpl<T> ComponentSlice<T> for RGB<T>
impl<T> ComponentSlice<T> for RGB<T>
sourceimpl<'de, ComponentType> Deserialize<'de> for RGB<ComponentType>where
ComponentType: Deserialize<'de>,
impl<'de, ComponentType> Deserialize<'de> for RGB<ComponentType>where
ComponentType: Deserialize<'de>,
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl<T> DivAssign<T> for RGB<T>where
T: Copy + Div<Output = T>,
impl<T> DivAssign<T> for RGB<T>where
T: Copy + Div<Output = T>,
px * 1
sourcefn div_assign(&mut self, r: T)
fn div_assign(&mut self, r: T)
Performs the
/=
operation. Read moresourceimpl<T> FromIterator<T> for RGB<T>
impl<T> FromIterator<T> for RGB<T>
sourcefn from_iter<I: IntoIterator<Item = T>>(into_iter: I) -> Self
fn from_iter<I: IntoIterator<Item = T>>(into_iter: I) -> Self
Takes exactly 3 elements from the iterator and creates a new instance. Panics if there are fewer elements in the iterator.
sourceimpl<T> MulAssign<RGB<T>> for RGB<T>where
T: Mul<Output = T> + Copy,
impl<T> MulAssign<RGB<T>> for RGB<T>where
T: Mul<Output = T> + Copy,
px * px
sourcefn mul_assign(&mut self, other: RGB<T>)
fn mul_assign(&mut self, other: RGB<T>)
Performs the
*=
operation. Read moresourceimpl<T> MulAssign<T> for RGB<T>where
T: Copy + Mul<Output = T>,
impl<T> MulAssign<T> for RGB<T>where
T: Copy + Mul<Output = T>,
px * 1
sourcefn mul_assign(&mut self, r: T)
fn mul_assign(&mut self, r: T)
Performs the
*=
operation. Read moresourceimpl<ComponentType: Ord> Ord for RGB<ComponentType>
impl<ComponentType: Ord> Ord for RGB<ComponentType>
1.21.0 · sourcefn max(self, other: Self) -> Self
fn max(self, other: Self) -> Self
Compares and returns the maximum of two values. Read more
1.21.0 · sourcefn min(self, other: Self) -> Self
fn min(self, other: Self) -> Self
Compares and returns the minimum of two values. Read more
1.50.0 · sourcefn clamp(self, min: Self, max: Self) -> Selfwhere
Self: PartialOrd<Self>,
fn clamp(self, min: Self, max: Self) -> Selfwhere
Self: PartialOrd<Self>,
Restrict a value to a certain interval. Read more
sourceimpl<ComponentType: PartialEq> PartialEq<RGB<ComponentType>> for RGB<ComponentType>
impl<ComponentType: PartialEq> PartialEq<RGB<ComponentType>> for RGB<ComponentType>
sourceimpl<ComponentType: PartialOrd> PartialOrd<RGB<ComponentType>> for RGB<ComponentType>
impl<ComponentType: PartialOrd> PartialOrd<RGB<ComponentType>> for RGB<ComponentType>
sourcefn partial_cmp(&self, other: &RGB<ComponentType>) -> Option<Ordering>
fn partial_cmp(&self, other: &RGB<ComponentType>) -> Option<Ordering>
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresourceimpl<T> SubAssign<RGB<T>> for RGB<T>where
T: Sub<Output = T> + Copy,
impl<T> SubAssign<RGB<T>> for RGB<T>where
T: Sub<Output = T> + Copy,
px - px
sourcefn sub_assign(&mut self, other: RGB<T>)
fn sub_assign(&mut self, other: RGB<T>)
Performs the
-=
operation. Read moresourceimpl<T> SubAssign<T> for RGB<T>where
T: Copy + Sub<Output = T>,
impl<T> SubAssign<T> for RGB<T>where
T: Copy + Sub<Output = T>,
px - 1
sourcefn sub_assign(&mut self, r: T)
fn sub_assign(&mut self, r: T)
Performs the
-=
operation. Read moreimpl<ComponentType: Copy> Copy for RGB<ComponentType>
impl<ComponentType: Eq> Eq for RGB<ComponentType>
impl<ComponentType> StructuralEq for RGB<ComponentType>
impl<ComponentType> StructuralPartialEq for RGB<ComponentType>
Auto Trait Implementations
impl<ComponentType> RefUnwindSafe for RGB<ComponentType>where
ComponentType: RefUnwindSafe,
impl<ComponentType> Send for RGB<ComponentType>where
ComponentType: Send,
impl<ComponentType> Sync for RGB<ComponentType>where
ComponentType: Sync,
impl<ComponentType> Unpin for RGB<ComponentType>where
ComponentType: Unpin,
impl<ComponentType> UnwindSafe for RGB<ComponentType>where
ComponentType: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more