Struct rgb::RGB

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#[repr(C)]
pub struct RGB<ComponentType> { pub r: ComponentType, pub g: ComponentType, pub b: ComponentType, }
Expand description

The RGB pixel

The component type can be u8 (aliased as RGB8), u16 (aliased as RGB16), or any other type (but simple copyable types are recommended.)

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§r: ComponentType

Red

§g: ComponentType

Green

§b: ComponentType

Blue

Implementations§

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impl<T> RGB<T>

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pub const fn new(r: T, g: T, b: T) -> Self

Convenience function for creating a new pixel The order of arguments is R,G,B

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impl<T: Clone> RGB<T>

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pub fn iter(&self) -> Cloned<Iter<'_, T>>

Iterate over color components (R, G, and B)

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impl<T: Clone> RGB<T>

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pub fn alpha(&self, a: T) -> RGBA<T>

Convenience function for converting to RGBA

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pub fn new_alpha<A>(&self, a: A) -> RGBA<T, A>

Convenience function for converting to RGBA with alpha channel of a different type than type of the pixels

Trait Implementations§

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impl<T: Add> Add<RGB<T>> for RGB<T>

px + px

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type Output = RGB<<T as Add<T>>::Output>

The resulting type after applying the + operator.
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fn add(self, other: RGB<T>) -> Self::Output

Performs the + operation. Read more
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impl<T> Add<T> for RGB<T>where T: Copy + Add<Output = T>,

px + 1

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type Output = RGB<T>

The resulting type after applying the + operator.
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fn add(self, r: T) -> Self::Output

Performs the + operation. Read more
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impl<T> AddAssign<RGB<T>> for RGB<T>where T: Add<Output = T> + Copy,

px + px

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fn add_assign(&mut self, other: RGB<T>)

Performs the += operation. Read more
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impl<T> AddAssign<T> for RGB<T>where T: Copy + Add<Output = T>,

px + 1

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fn add_assign(&mut self, r: T)

Performs the += operation. Read more
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impl<T> AsMut<[T]> for RGB<T>

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fn as_mut(&mut self) -> &mut [T]

Converts this type into a mutable reference of the (usually inferred) input type.
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impl<T> AsPixels<RGB<T>> for [T]

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fn as_pixels(&self) -> &[RGB<T>]

Reinterpret the slice as a read-only/shared slice of pixels. Multiple consecutive elements in the slice are intepreted as a single pixel (depending on format, e.g. 3 for RGB, 4 for RGBA). Read more
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fn as_pixels_mut(&mut self) -> &mut [RGB<T>]

Reinterpret the slice as a mutable/exclusive slice of pixels. Multiple consecutive elements in the slice are intepreted as a single pixel (depending on format, e.g. 3 for RGB, 4 for RGBA). Read more
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impl<T> AsRef<[T]> for RGB<T>

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fn as_ref(&self) -> &[T]

Converts this type into a shared reference of the (usually inferred) input type.
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impl<ComponentType: Clone> Clone for RGB<ComponentType>

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fn clone(&self) -> RGB<ComponentType>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Copy, B> ColorComponentMap<RGB<B>, T, B> for RGB<T>

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fn map_c<F>(&self, f: F) -> RGB<B>where F: FnMut(T) -> B,

Convenience function for applying the same formula to every rgb/gray component, but skipping the alpha component. Read more
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impl<T: Copy, B> ComponentMap<RGB<B>, T, B> for RGB<T>

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fn map<F>(&self, f: F) -> RGB<B>where F: FnMut(T) -> B,

Convenience function (equivalent of self.iter().map().collect()) for applying the same formula to every component. Read more
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impl<T> ComponentSlice<T> for RGB<T>

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fn as_slice(&self) -> &[T]

The components interpreted as an array, e.g. one RGB expands to 3 elements. Read more
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fn as_mut_slice(&mut self) -> &mut [T]

The components interpreted as a mutable array, e.g. one RGB expands to 3 elements. Read more
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impl<ComponentType: Debug> Debug for RGB<ComponentType>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<ComponentType: Default> Default for RGB<ComponentType>

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fn default() -> RGB<ComponentType>

Returns the “default value” for a type. Read more
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impl<'de, ComponentType> Deserialize<'de> for RGB<ComponentType>where ComponentType: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<T: Display> Display for RGB<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> Div<T> for RGB<T>where T: Copy + Div<Output = T>,

px / 1

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type Output = RGB<T>

The resulting type after applying the / operator.
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fn div(self, r: T) -> Self::Output

Performs the / operation. Read more
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impl<T> DivAssign<T> for RGB<T>where T: Copy + Div<Output = T>,

px * 1

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fn div_assign(&mut self, r: T)

Performs the /= operation. Read more
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impl<T: Copy> From<[T; 3]> for RGB<T>

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fn from(other: [T; 3]) -> Self

Converts to this type from the input type.
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impl<T> From<(T, T, T)> for RGB<T>

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fn from(other: (T, T, T)) -> Self

Converts to this type from the input type.
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impl<T> From<BGR<T>> for RGB<T>where T: Clone,

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fn from(other: BGR<T>) -> Self

Converts to this type from the input type.
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impl<T: Clone> From<Gray<T>> for RGB<T>

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fn from(other: Gray<T>) -> Self

Converts to this type from the input type.
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impl<T> From<RGB<T>> for BGR<T>where T: Clone,

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fn from(other: RGB<T>) -> Self

Converts to this type from the input type.
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impl<T: Copy> From<RGB<T>> for BGRA<T, u16>

Assumes 65535 is opaque

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fn from(other: RGB<T>) -> Self

Converts to this type from the input type.
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impl<T: Copy> From<RGB<T>> for BGRA<T, u8>

Assumes 255 is opaque

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fn from(other: RGB<T>) -> Self

Converts to this type from the input type.
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impl<T: Copy> From<RGB<T>> for RGBA<T, u16>

Assumes 65535 is opaque

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fn from(other: RGB<T>) -> Self

Converts to this type from the input type.
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impl<T: Copy> From<RGB<T>> for RGBA<T, u8>

Assumes 255 is opaque

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fn from(other: RGB<T>) -> Self

Converts to this type from the input type.
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impl From<RGB<f32>> for RGB<f64>

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fn from(other: RGB<f32>) -> Self

Converts to this type from the input type.
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impl From<RGB<i16>> for RGB<f32>

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fn from(other: RGB<i16>) -> Self

Converts to this type from the input type.
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impl From<RGB<i16>> for RGB<f64>

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fn from(other: RGB<i16>) -> Self

Converts to this type from the input type.
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impl From<RGB<i32>> for RGB<f64>

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fn from(other: RGB<i32>) -> Self

Converts to this type from the input type.
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impl From<RGB<u16>> for RGB<f32>

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fn from(other: RGB<u16>) -> Self

Converts to this type from the input type.
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impl From<RGB<u16>> for RGB<f64>

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fn from(other: RGB<u16>) -> Self

Converts to this type from the input type.
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impl From<RGB<u16>> for RGB<i32>

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fn from(other: RGB<u16>) -> Self

Converts to this type from the input type.
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impl From<RGB<u16>> for RGB<u32>

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fn from(other: RGB<u16>) -> Self

Converts to this type from the input type.
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impl From<RGB<u16>> for RGB<u64>

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fn from(other: RGB<u16>) -> Self

Converts to this type from the input type.
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impl From<RGB<u8>> for RGB<f32>

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fn from(other: RGB<u8>) -> Self

Converts to this type from the input type.
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impl From<RGB<u8>> for RGB<f64>

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fn from(other: RGB<u8>) -> Self

Converts to this type from the input type.
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impl From<RGB<u8>> for RGB<i16>

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fn from(other: RGB<u8>) -> Self

Converts to this type from the input type.
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impl From<RGB<u8>> for RGB<u16>

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fn from(other: RGB<u8>) -> Self

Converts to this type from the input type.
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impl From<RGB<u8>> for RGB<u32>

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fn from(other: RGB<u8>) -> Self

Converts to this type from the input type.
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impl<T> FromIterator<T> for RGB<T>

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fn from_iter<I: IntoIterator<Item = T>>(into_iter: I) -> Self

Takes exactly 3 elements from the iterator and creates a new instance. Panics if there are fewer elements in the iterator.

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impl<ComponentType: Hash> Hash for RGB<ComponentType>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T> Into<[T; 3]> for RGB<T>

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fn into(self) -> [T; 3]

Converts this type into the (usually inferred) input type.
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impl<T> Into<(T, T, T)> for RGB<T>

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fn into(self) -> (T, T, T)

Converts this type into the (usually inferred) input type.
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impl<T: LowerHex> LowerHex for RGB<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter.
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impl<T: Mul> Mul<RGB<T>> for RGB<T>

px * px

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type Output = RGB<<T as Mul<T>>::Output>

The resulting type after applying the * operator.
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fn mul(self, other: RGB<T>) -> Self::Output

Performs the * operation. Read more
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impl<T> Mul<T> for RGB<T>where T: Copy + Mul<Output = T>,

px * 1

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type Output = RGB<T>

The resulting type after applying the * operator.
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fn mul(self, r: T) -> Self::Output

Performs the * operation. Read more
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impl<T> MulAssign<RGB<T>> for RGB<T>where T: Mul<Output = T> + Copy,

px * px

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fn mul_assign(&mut self, other: RGB<T>)

Performs the *= operation. Read more
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impl<T> MulAssign<T> for RGB<T>where T: Copy + Mul<Output = T>,

px * 1

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fn mul_assign(&mut self, r: T)

Performs the *= operation. Read more
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impl<ComponentType: Ord> Ord for RGB<ComponentType>

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fn cmp(&self, other: &RGB<ComponentType>) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl<ComponentType: PartialEq> PartialEq<RGB<ComponentType>> for RGB<ComponentType>

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fn eq(&self, other: &RGB<ComponentType>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<ComponentType: PartialOrd> PartialOrd<RGB<ComponentType>> for RGB<ComponentType>

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fn partial_cmp(&self, other: &RGB<ComponentType>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<ComponentType> Serialize for RGB<ComponentType>where ComponentType: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<T: Sub> Sub<RGB<T>> for RGB<T>

px - px

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type Output = RGB<<T as Sub<T>>::Output>

The resulting type after applying the - operator.
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fn sub(self, other: RGB<T>) -> Self::Output

Performs the - operation. Read more
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impl<T> Sub<T> for RGB<T>where T: Copy + Sub<Output = T>,

px - 1

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type Output = RGB<<T as Sub<T>>::Output>

The resulting type after applying the - operator.
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fn sub(self, r: T) -> Self::Output

Performs the - operation. Read more
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impl<T> SubAssign<RGB<T>> for RGB<T>where T: Sub<Output = T> + Copy,

px - px

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fn sub_assign(&mut self, other: RGB<T>)

Performs the -= operation. Read more
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impl<T> SubAssign<T> for RGB<T>where T: Copy + Sub<Output = T>,

px - 1

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fn sub_assign(&mut self, r: T)

Performs the -= operation. Read more
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impl<T> Sum<RGB<T>> for RGB<T>where T: Default + Add<Output = T>,

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fn sum<I: Iterator<Item = Self>>(iter: I) -> Self

Method which takes an iterator and generates Self from the elements by “summing up” the items.
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impl<T: UpperHex> UpperHex for RGB<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter.
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impl<ComponentType: Copy> Copy for RGB<ComponentType>

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impl<ComponentType: Eq> Eq for RGB<ComponentType>

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impl<ComponentType> StructuralEq for RGB<ComponentType>

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impl<ComponentType> StructuralPartialEq for RGB<ComponentType>

Auto Trait Implementations§

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impl<ComponentType> RefUnwindSafe for RGB<ComponentType>where ComponentType: RefUnwindSafe,

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impl<ComponentType> Send for RGB<ComponentType>where ComponentType: Send,

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impl<ComponentType> Sync for RGB<ComponentType>where ComponentType: Sync,

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impl<ComponentType> Unpin for RGB<ComponentType>where ComponentType: Unpin,

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impl<ComponentType> UnwindSafe for RGB<ComponentType>where ComponentType: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for Twhere T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,