#[repr(C)]pub struct LOTNode {
pub mPath: LOTNode__bindgen_ty_1,
pub mColor: LOTNode__bindgen_ty_2,
pub mStroke: LOTNode__bindgen_ty_3,
pub mGradient: LOTNode__bindgen_ty_4,
pub mImageInfo: LOTNode__bindgen_ty_5,
pub mFlag: c_int,
pub mBrushType: LOTBrushType,
pub mFillRule: LOTFillRule,
pub keypath: *const c_char,
}Fields§
§mPath: LOTNode__bindgen_ty_1§mColor: LOTNode__bindgen_ty_2§mStroke: LOTNode__bindgen_ty_3§mGradient: LOTNode__bindgen_ty_4§mImageInfo: LOTNode__bindgen_ty_5§mFlag: c_int§mBrushType: LOTBrushType§mFillRule: LOTFillRule§keypath: *const c_charTrait Implementations§
Auto Trait Implementations§
impl Freeze for LOTNode
impl RefUnwindSafe for LOTNode
impl !Send for LOTNode
impl !Sync for LOTNode
impl Unpin for LOTNode
impl UnwindSafe for LOTNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more