Struct rlottie_sys::LOTNode
source · #[repr(C)]pub struct LOTNode {
pub mPath: LOTNode__bindgen_ty_1,
pub mColor: LOTNode__bindgen_ty_2,
pub mStroke: LOTNode__bindgen_ty_3,
pub mGradient: LOTNode__bindgen_ty_4,
pub mImageInfo: LOTNode__bindgen_ty_5,
pub mFlag: c_int,
pub mBrushType: LOTBrushType,
pub mFillRule: LOTFillRule,
pub keypath: *const c_char,
}
Fields§
§mPath: LOTNode__bindgen_ty_1
§mColor: LOTNode__bindgen_ty_2
§mStroke: LOTNode__bindgen_ty_3
§mGradient: LOTNode__bindgen_ty_4
§mImageInfo: LOTNode__bindgen_ty_5
§mFlag: c_int
§mBrushType: LOTBrushType
§mFillRule: LOTFillRule
§keypath: *const c_char