Struct rlottie_sys::LOTMatteType
source · #[repr(transparent)]pub struct LOTMatteType(pub c_uint);
Tuple Fields§
§0: c_uint
Implementations§
source§impl LOTMatteType
impl LOTMatteType
pub const MatteNone: LOTMatteType = _
source§impl LOTMatteType
impl LOTMatteType
pub const MatteAlpha: LOTMatteType = _
source§impl LOTMatteType
impl LOTMatteType
pub const MatteAlphaInv: LOTMatteType = _
source§impl LOTMatteType
impl LOTMatteType
pub const MatteLuma: LOTMatteType = _
source§impl LOTMatteType
impl LOTMatteType
pub const MatteLumaInv: LOTMatteType = _
Trait Implementations§
source§impl Clone for LOTMatteType
impl Clone for LOTMatteType
source§fn clone(&self) -> LOTMatteType
fn clone(&self) -> LOTMatteType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for LOTMatteType
impl Debug for LOTMatteType
source§impl Hash for LOTMatteType
impl Hash for LOTMatteType
source§impl PartialEq<LOTMatteType> for LOTMatteType
impl PartialEq<LOTMatteType> for LOTMatteType
source§fn eq(&self, other: &LOTMatteType) -> bool
fn eq(&self, other: &LOTMatteType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.