Struct rlottie_sys::Lottie_Animation_Property
source · #[repr(transparent)]pub struct Lottie_Animation_Property(pub c_uint);
Tuple Fields§
§0: c_uint
Implementations§
Trait Implementations§
source§impl Clone for Lottie_Animation_Property
impl Clone for Lottie_Animation_Property
source§fn clone(&self) -> Lottie_Animation_Property
fn clone(&self) -> Lottie_Animation_Property
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for Lottie_Animation_Property
impl Debug for Lottie_Animation_Property
source§impl Hash for Lottie_Animation_Property
impl Hash for Lottie_Animation_Property
source§impl PartialEq<Lottie_Animation_Property> for Lottie_Animation_Property
impl PartialEq<Lottie_Animation_Property> for Lottie_Animation_Property
source§fn eq(&self, other: &Lottie_Animation_Property) -> bool
fn eq(&self, other: &Lottie_Animation_Property) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.