pub struct ItemStatic {
pub attrs: Vec<Attribute>,
pub vis: Visibility,
pub static_token: Static,
pub mutability: StaticMutability,
pub ident: Ident,
pub colon_token: Colon,
pub ty: Box<Type>,
pub eq_token: Eq,
pub expr: Box<Expr>,
pub semi_token: Semi,
}Expand description
A static item: static BIKE: Shed = Shed(42).
Fields§
§attrs: Vec<Attribute>§vis: Visibility§static_token: Static§mutability: StaticMutability§ident: Ident§colon_token: Colon§ty: Box<Type>§eq_token: Eq§expr: Box<Expr>§semi_token: SemiTrait Implementations§
Source§impl From<ItemStatic> for Item
impl From<ItemStatic> for Item
Source§fn from(e: ItemStatic) -> Item
fn from(e: ItemStatic) -> Item
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for ItemStatic
impl RefUnwindSafe for ItemStatic
impl !Send for ItemStatic
impl !Sync for ItemStatic
impl Unpin for ItemStatic
impl UnwindSafe for ItemStatic
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more