Trait embedded_graphics::geometry::AngleUnit
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AngleUnit trait.
AngleUnit
is a trait to convert numbers into angle by appending .deg() or .rad()
to the number as if it was a unit.
Examples
Create an Angle
from a value using AngleUnit
use embedded_graphics::geometry::AngleUnit;
use core::f32::consts::PI;
// Create an angle using the `AngleUnit` methods
let angle_a = 30.0.deg();
let angle_b = PI.rad();