pub struct Builder<M>where
M: ManageConnection,{ /* private fields */ }
Expand description
A builder for a connection pool.
Implementations§
source§impl<M> Builder<M>where
M: ManageConnection,
impl<M> Builder<M>where
M: ManageConnection,
sourcepub fn new() -> Builder<M>
pub fn new() -> Builder<M>
Constructs a new Builder
.
Parameters are initialized with their default values.
sourcepub fn max_size(self, max_size: u32) -> Builder<M>
pub fn max_size(self, max_size: u32) -> Builder<M>
Sets the maximum number of connections managed by the pool.
Defaults to 10.
Panics
Panics if max_size
is 0.
sourcepub fn min_idle(self, min_idle: Option<u32>) -> Builder<M>
pub fn min_idle(self, min_idle: Option<u32>) -> Builder<M>
Sets the minimum idle connection count maintained by the pool.
If set, the pool will try to maintain at least this many idle
connections at all times, while respecting the value of max_size
.
Defaults to None
(equivalent to the value of max_size
).
sourcepub fn thread_pool(self, thread_pool: Arc<ScheduledThreadPool>) -> Builder<M>
pub fn thread_pool(self, thread_pool: Arc<ScheduledThreadPool>) -> Builder<M>
Sets the thread pool used for asynchronous operations such as connection creation.
Defaults to a new pool with 3 threads.
sourcepub fn test_on_check_out(self, test_on_check_out: bool) -> Builder<M>
pub fn test_on_check_out(self, test_on_check_out: bool) -> Builder<M>
If true, the health of a connection will be verified via a call to
ConnectionManager::is_valid
before it is checked out of the pool.
Defaults to true.
sourcepub fn max_lifetime(self, max_lifetime: Option<Duration>) -> Builder<M>
pub fn max_lifetime(self, max_lifetime: Option<Duration>) -> Builder<M>
Sets the maximum lifetime of connections in the pool.
If set, connections will be closed after existing for at most 30 seconds beyond this duration.
If a connection reaches its maximum lifetime while checked out it will be closed when it is returned to the pool.
Defaults to 30 minutes.
Panics
Panics if max_lifetime
is the zero Duration
.
sourcepub fn idle_timeout(self, idle_timeout: Option<Duration>) -> Builder<M>
pub fn idle_timeout(self, idle_timeout: Option<Duration>) -> Builder<M>
Sets the idle timeout used by the pool.
If set, connections will be closed after sitting idle for at most 30 seconds beyond this duration.
Defaults to 10 minutes.
Panics
Panics if idle_timeout
is the zero Duration
.
sourcepub fn connection_timeout(self, connection_timeout: Duration) -> Builder<M>
pub fn connection_timeout(self, connection_timeout: Duration) -> Builder<M>
Sets the connection timeout used by the pool.
Calls to Pool::get
will wait this long for a connection to become
available before returning an error.
Defaults to 30 seconds.
Panics
Panics if connection_timeout
is the zero duration
sourcepub fn error_handler(
self,
error_handler: Box<dyn HandleError<M::Error>>
) -> Builder<M>
pub fn error_handler(
self,
error_handler: Box<dyn HandleError<M::Error>>
) -> Builder<M>
Sets the handler for errors reported in the pool.
Defaults to the LoggingErrorHandler
.
sourcepub fn event_handler(self, event_handler: Box<dyn HandleEvent>) -> Builder<M>
pub fn event_handler(self, event_handler: Box<dyn HandleEvent>) -> Builder<M>
Sets the handler for events reported by the pool.
Defaults to the NopEventHandler
.
sourcepub fn connection_customizer(
self,
connection_customizer: Box<dyn CustomizeConnection<M::Connection, M::Error>>
) -> Builder<M>
pub fn connection_customizer(
self,
connection_customizer: Box<dyn CustomizeConnection<M::Connection, M::Error>>
) -> Builder<M>
Sets the connection customizer used by the pool.
Defaults to the NopConnectionCustomizer
.
sourcepub fn build(self, manager: M) -> Result<Pool<M>, Error>
pub fn build(self, manager: M) -> Result<Pool<M>, Error>
Consumes the builder, returning a new, initialized pool.
It will block until the pool has established its configured minimum number of connections, or it times out.
Errors
Returns an error if the pool is unable to open its minimum number of connections.
Panics
Panics if min_idle
is greater than max_size
.
sourcepub fn build_unchecked(self, manager: M) -> Pool<M>
pub fn build_unchecked(self, manager: M) -> Pool<M>
Consumes the builder, returning a new pool.
Unlike build
, this method does not wait for any connections to be
established before returning.
Panics
Panics if min_idle
is greater than max_size
.