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pub struct EntropyRng { /* private fields */ }
Expand description

An interface returning random data from external source(s), provided specifically for securely seeding algorithmic generators (PRNGs).

Where possible, EntropyRng retrieves random data from the operating system’s interface for random numbers (OsRng); if that fails it will fall back to the JitterRng entropy collector. In the latter case it will still try to use OsRng on the next usage.

If no secure source of entropy is available EntropyRng will panic on use; i.e. it should never output predictable data.

This is either a little slow (OsRng requires a system call) or extremely slow (JitterRng must use significant CPU time to generate sufficient jitter); for better performance it is common to seed a local PRNG from external entropy then primarily use the local PRNG (thread_rng is provided as a convenient, local, automatically-seeded CSPRNG).

Panics

On most systems, like Windows, Linux, macOS and *BSD on common hardware, it is highly unlikely for both OsRng and JitterRng to fail. But on combinations like webassembly without Emscripten or stdweb both sources are unavailable. If both sources fail, only try_fill_bytes is able to report the error, and only the one from OsRng. The other RngCore methods will panic in case of an error.

Implementations

Create a new EntropyRng.

This method will do no system calls or other initialization routines, those are done on first use. This is done to make new infallible, and try_fill_bytes the only place to report errors.

Trait Implementations

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Return the next random u32. Read more

Return the next random u64. Read more

Fill dest with random data. Read more

Fill dest entirely with random data. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Return a random value supporting the Standard distribution. Read more

Generate a random value in the range [low, high), i.e. inclusive of low and exclusive of high. Read more

Sample a new value, using the given distribution. Read more

Create an iterator that generates values using the given distribution. Read more

Fill dest entirely with random bytes (uniform value distribution), where dest is any type supporting AsByteSliceMut, namely slices and arrays over primitive integer types (i8, i16, u32, etc.). Read more

Fill dest entirely with random bytes (uniform value distribution), where dest is any type supporting AsByteSliceMut, namely slices and arrays over primitive integer types (i8, i16, u32, etc.). Read more

Return a bool with a probability p of being true. Read more

Return a bool with a probability of numerator/denominator of being true. I.e. gen_ratio(2, 3) has chance of 2 in 3, or about 67%, of returning true. If numerator == denominator, then the returned value is guaranteed to be true. If numerator == 0, then the returned value is guaranteed to be false. Read more

👎 Deprecated since 0.6.0:

use SliceRandom::choose instead

Return a random element from values. Read more

👎 Deprecated since 0.6.0:

use SliceRandom::choose_mut instead

Return a mutable pointer to a random element from values. Read more

👎 Deprecated since 0.6.0:

use SliceRandom::shuffle instead

Shuffle a mutable slice in place. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.