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pub struct ThreadRng { /* private fields */ }
Expand description

The type returned by thread_rng, essentially just a reference to the PRNG in thread-local memory.

ThreadRng uses ReseedingRng wrapping the same PRNG as StdRng, which is reseeded after generating 32 MiB of random data. A single instance is cached per thread and the returned ThreadRng is a reference to this instance — hence ThreadRng is neither Send nor Sync but is safe to use within a single thread. This RNG is seeded and reseeded via EntropyRng as required.

Note that the reseeding is done as an extra precaution against entropy leaks and is in theory unnecessary — to predict ThreadRng’s output, an attacker would have to either determine most of the RNG’s seed or internal state, or crack the algorithm used.

Like StdRng, ThreadRng is a cryptographically secure PRNG. The current algorithm used is HC-128, which is an array-based PRNG that trades memory usage for better performance. This makes it similar to ISAAC, the algorithm used in ThreadRng before rand 0.5.

Cloning this handle just produces a new reference to the same thread-local generator.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Return the next random u32. Read more

Return the next random u64. Read more

Fill dest with random data. Read more

Fill dest entirely with random data. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Return a random value supporting the Standard distribution. Read more

Generate a random value in the range [low, high), i.e. inclusive of low and exclusive of high. Read more

Sample a new value, using the given distribution. Read more

Create an iterator that generates values using the given distribution. Read more

Fill dest entirely with random bytes (uniform value distribution), where dest is any type supporting AsByteSliceMut, namely slices and arrays over primitive integer types (i8, i16, u32, etc.). Read more

Fill dest entirely with random bytes (uniform value distribution), where dest is any type supporting AsByteSliceMut, namely slices and arrays over primitive integer types (i8, i16, u32, etc.). Read more

Return a bool with a probability p of being true. Read more

Return a bool with a probability of numerator/denominator of being true. I.e. gen_ratio(2, 3) has chance of 2 in 3, or about 67%, of returning true. If numerator == denominator, then the returned value is guaranteed to be true. If numerator == 0, then the returned value is guaranteed to be false. Read more

👎 Deprecated since 0.6.0:

use SliceRandom::choose instead

Return a random element from values. Read more

👎 Deprecated since 0.6.0:

use SliceRandom::choose_mut instead

Return a mutable pointer to a random element from values. Read more

👎 Deprecated since 0.6.0:

use SliceRandom::shuffle instead

Shuffle a mutable slice in place. Read more

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.